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In-Game Menu

While a game is running you can open an In-Game Menu to save, load, change settings, toggle cheats, or quit.

TODO: In-game menu opened

How to open it

  • Retro Player (NES/SNES/PSX/NDS/etc.) — tap the menu icon on the radial overlay, or press the corresponding button on a connected gamepad.
  • DOS Player — press the menu button if shown, or use the back-button mapping configured in DOS Specific Settings.

Opening the menu pauses the game in place. Closing it (via Resume or back) returns you exactly where you left off.

ItemWhat it does
ResumeCloses the menu and continues the game
Save StateSaves the entire emulator state to a slot (see Save Slots)
Load StateRestores from a slot
Quick Save / Quick LoadOne-tap save/restore to a dedicated quick slot (when available)
SettingsOpens Core Options — emulator-specific tunables
CheatsOpens the Cheats editor
AudioAudio toggle and volume (when available)
ResetSoft-reset the emulated console
QuitExit the game and return to its Game Detail page

Not every system shows every item — for example, the DOS Player has a slimmer menu than the Retro Player.

Core options

The Settings item inside the in-game menu opens Core Options — emulator-specific settings exposed by the active core. Examples:

SystemCore options you can tune
NES (FCEUmm)Overscan H/V, sprite limit
GBA (mGBA)Color correction, interframe blending, frameskip
N64 (Mupen64Plus Next)CPU core (Dynamic vs Interpreter), screen size (4:3 vs 16:9), bilinear filter
PSX (Beetle PSX HW)Fast CD load, CPU frequency scale, gun input mode
PSP (PPSSPP)Internal resolution, auto frameskip, GPU hardware transform
NDS (DeSmuME)Screen layout, pointer color, screen gap
NDS (MelonDS)Threaded renderer, JIT enable, screen gap
DOS (DOSBox Pure)Memory size, CPU cycles, scaler

Changes are saved per game (stored in the game's coreVariables), so different titles can use different settings without affecting each other.

Save slots

The Save State and Load State items open a slot picker. You choose which slot to write to, or which to load from. The number of slots is configurable in General Settings (default is 4).

For the full save/load lifecycle including cloud backup (premium), see Save & Load Workflow.

Quitting cleanly

Always use Quit (or in-game menu's exit option) when you're done. This flushes any pending writes (saves, autosaves, settings) before tearing down the emulator. Force-killing the app risks losing progress.